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Dom 5 do indies have more than one commander
Dom 5 do indies have more than one commander





dom 5 do indies have more than one commander

Elephant Corps - Commander - Elephant / Troops - 5 x Elephant. Dante's Stingers - Commander - Captain / Troops - 30 x Heavy Infantry. Dagan, the Renegade Sage - Commander - Sage (S1) / Troops - None.ħ. Celestial Apostates - Commander - Celestial Servant / Troops - 10 x Celestial Soldier. Burelk's City Guard - Commander - Commander / Troops - 60 x Militia. Brave Breakers - Commander - Captain / Troops - 30 x Heavy Infantry. Black Bone's Pirates - Commander - Captain (Sailing Ability) / Troops - 25 x Pirate. Agyraspides - Commander - Hoplite Commander / Troops - 40 x Hoplite. Also, if there are any extra abilities which I've left out which I should have considered as important but didn't.ġ. If anyone spots any mistakes (very likely) or if I've left any out (less likely) can they please let me know. I've marked the mercenaries I think this applies to, although it needs further testing or confirmations to be sure this is the case. "Otto the Great" seems to only appear in Early Age. It would appear that certain mercenaries only appear in certain ages. This is another job for later versions of the list! I have not yet indicated with a unit id number which exact troop comes with each group. Any magic paths on a commander will be listed in the (brackets) after the commander unit name. These notes are very limited though, and will be expanded in future versions of this list. "Black Bone's Pirates"Ĭommander has the Sailing Ability. I have indicated any extra abilities above the expected norm which I think are useful to know about. The title of this post is designed to make it as easy as possible to find with the search function. Since this has been asked for several times on the forum, especially by new players to the game, here is a list I've compiled of all (I hope) the Mercenaries available in the vanilla version of the game. These two are likely the same but no guarantees. Mercenary troupes 9 (Eternal Knights) and 23 (Madam Fortuna) haven't come up in testing so I've used EricM's extracted data from Dom 3.15.

dom 5 do indies have more than one commander

This was confirmed by recruiting the various mercenary units under Dom version 3.28 without any mods enabled. Unit numbers for both commanders and troops are in brackets. I've used red text for any additions I made. Note that everything below is Calahan's work.

dom 5 do indies have more than one commander

I've found Calahan's list of mercenaries to be a useful reference and thought it would be worthwhile to repost here on Desura.







Dom 5 do indies have more than one commander